RubyFlow The Ruby and Rails community linklog

Entity-Component game programming using JRuby and libGDX

Chris Powell recently launched the Ruby Entity-Component Framework (Github link). Entity-Component systems are an alternative to OOP and are extremely attractive for game design. The framework is documented in an 8-part blog series that starts with basic E-C principles and proceeds all the way through creating a basic “lunar lander” type game.

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