FiniteMachine 0.3.0 release
The finite_machine has stronger focus on event driven transitions. Now you can call your events asynchronously fsm.async.go
. Please check it out and let me know what you think!
The finite_machine has stronger focus on event driven transitions. Now you can call your events asynchronously fsm.async.go
. Please check it out and let me know what you think!
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