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Gaining Control of RubyMotion with UIViewControllers

This is the second post in a series about getting to know RubyMotion. At the end of the previous post we had something on screen and had learnt some core principles of iOS development with RubyMotion, now we're going to get ourselves organised using classes for a controller and a view, and get some interaction going in the next part of the series, Gaining Control of RubyMotion with UIViewControllers

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