RubyFlow : The Ruby Community Blog

Home   Submit   Sign Up   Log In   leaders   Twitter   RSS Feed  
 

Real-time Games using HTML5, WebSockets, nodejs and socket.io

Ever imagined playing a game on the web by simply logging in – no local installation required, no licenses and you can continue from where you left off! Imagine multi-player games from your browser or phone – basically ‘gaming in the cloud’. Ok – that sounded pretty cliche :) But its already here folks and faster and better then we can imagine! Read how JoshSoftware built this.

Comments

While this is pretty cool, and a growing trend in web-games, how does this relate to Ruby?postmodern - April 13, 2012 06:46
Other than the very brief mention of EventMachine this has nothing to do with Ruby. Very off topic.bcardarella - April 13, 2012 07:05
I enjoyed this but yeah, not very Ruby related. However, I have a JS equivalent of RubyFlow on the way soon ;-)PeterCooper - April 16, 2012 00:17
Ignore this, just testing.PeterCooper - April 18, 2012 21:27

Post a Comment

Comment abilities for non registered users are currently deactivated, pending time to add a proper CAPTCHA to solve the escalating spam problem. Sorry!