Real-time Games using HTML5, WebSockets, nodejs and socket.io
Ever imagined playing a game on the web by simply logging in – no local installation required, no licenses and you can continue from where you left off! Imagine multi-player games from your browser or phone – basically ‘gaming in the cloud’. Ok – that sounded pretty cliche :) But its already here folks and faster and better then we can imagine! Read how JoshSoftware built this.