RubyFlow The Ruby and Rails community linklog

Real-time Games using HTML5, WebSockets, nodejs and socket.io

Ever imagined playing a game on the web by simply logging in – no local installation required, no licenses and you can continue from where you left off! Imagine multi-player games from your browser or phone – basically ‘gaming in the cloud’. Ok – that sounded pretty cliche :) But its already here folks and faster and better then we can imagine! Read how JoshSoftware built this.

Comments

While this is pretty cool, and a growing trend in web-games, how does this relate to Ruby?

Other than the very brief mention of EventMachine this has nothing to do with Ruby. Very off topic.

I enjoyed this but yeah, not very Ruby related. However, I have a JS equivalent of RubyFlow on the way soon ;-)

Ignore this, just testing.

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