Chris Powell recently launched the
Ruby Entity-Component Framework (Github link). Entity-Component systems are an alternative to OOP and are extremely attractive for game design. The framework is documented in an 8-part blog series that starts with basic E-C principles and proceeds all the way through creating a basic "lunar lander" type game.
Ruby Entity-Component Framework (Github link). Entity-Component systems are an alternative to OOP and are extremely attractive for game design. The framework is documented in an 8-part blog series that starts with basic E-C principles and proceeds all the way through creating a basic "lunar lander" type game.
